“The Capturing Reality team will collaborate closely with Epic teams already working on building photorealistic digital humans and scanning for Unreal Engine.”įor the team at Capturing Reality, the acquisition by Epic represents a chance to help developers by streamlining the asset creation process.
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“Epic Games and Capturing Reality want to make this powerful technology available to even more developers by making it more affordable, and, in time, integrating Capturing Reality’s photogrammetry software into the Unreal Engine ecosystem,” the Epic spokesperson explained. And, as part of the acquisition, Capturing Reality is reducing the price of the software for new and existing users. “Capturing Reality’s photogrammetry software solution facilitates the creation of virtual reality scenes, textured 3D meshes, orthographic projections, geo-referenced maps and much more from images and/or laser scans.”įor Epic Games, the ability of Realit圜apture to build detailed models out of photographs boasts a host of practical applications, making Capturing Reality an attractive acquisition target. “Their technology turns pictures captured by any device-whether by camera, drone or laser scanner-into highly accurate 3D models by instantaneously calculating measurements from the 2D images using minimal computing power,” an Epic Games spokesperson told GameDaily.
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The Realit圜apture photogrammetry software will be folded into the Unreal Engine.Įpic Games announced this week that it has acquired Capturing Reality, whose Realit圜apture software allows users to translate photographed objects and environments into digitized 3D scans through a process known as “photogrammetry.” Realit圜apture will be folded into Unreal Engine functionality, where developers will be able to utilize the software for their various projects.